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Stranded Deep Wiki
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Exp. Update 0.45.00

Exp. Update 0.45.00 is an update for Stranded Deep released on May 2, 2018.

Bug Fixes[]

  • Fixed large CPU performance overhead caused by Fish AI visibility check.
  • Fixed other objects not obscuring Highlighting outline.
  • Fixed Water Still consuming Fibrous when collector is full.
  • Fixed Paddle audio sounds playing incorrectly.
  • Fixed Billboards staying brightly lit after lightning.
  • Fixed Rain inside structures.
  • Fixed Rain underwater.
  • Fixed Ficus Trees not blocking sun UV rays.
  • Fixed Player ‘falling’ on small bumps.
  • Fixed Player climbing ledge unintentionally.
  • Fixed Jumping being disabled when near rafts, ladders and ledges.
  • Fixed Fibrous Leaves flying off when harvested from yuccas.
  • Fixed Dust Particle specks on intro scene.
  • Fixed Projectile Trails getting wrong positions.
  • Fixed Rafts disabling dragging occasionally.

Changes[]

  • Changed Water Still to be drinkable on-site.
  • Changed Water Still to add 1 water per hour when raining.
  • Reduced Farming Plot water usage by half.
  • Changed Farming Plot to add 1 water per hour when raining.
  • Changed Young Palms to respawn after 48 hours.
  • Changed Building to allow placement near cliffs and rocks.
  • Changed Clay Water Bottle name to ‘Water Bottle’.
  • Changed Food Rations name to ‘Rations’.
  • Restored Marlin animal.
  • Restored Whale animal.

New Features[]

  • Added new Tiger Shark model and animations.
  • Added new Splint craftable item! Can be used to heal Broken Bones.
  • Added new Player Limp animation for broken bones.
  • Added new Audio SFX!
    • Added new Hammer Building audio.
    • Added new Water Footstep audio.
    • Added Farming Plant audio.
    • Added Farming Water plant audio.
    • Added Skin Leather audio.
    • Added Skin Crab audio.
    • Added Skin Meat audio.
    • Added Life Raft ambient audio.
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