Dehydration

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Dehydration
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Type:
Dehydration occurs when the Thirst metric reaches 0. Damages health 3% per second. Can be stopped by consuming fluid.


Dehydration is one of the Status Effects on the player in the world of Stranded Deep.

Summary[edit | edit source]

Dehydration results when the player allows their Thirst metric to reach 0, and results in 3% damage per second. This status effect can be stopped simply by drinking something.